![]() In co-op players have to work together to escape the confines of incarceration, with maps having specific areas that can only be accessed with players working together. There’s both a co-operative mode as well as a versus mode. You may wonder how such a feature works in a game like The Escapists 2, but it does so pretty well. The major new addition, apart from transport prisons, is the introduction of multiplayer which is both online and offline. You can even find the items you need while doing favours they don’t take long to complete, unless the item is in a locked part a prison, and are a quick way to earn both money and items if you’re lucky. Of course you’ll need to have the right resources, which requires a little luck and, of course, some money. When it comes to crafting there’s a whole host of items that can be made, from a basic blanket rope all the way to super whips and super knuckle dusters. It doesn’t take long to max out the stats. The minigames are little more than pressing R2 and L2 at the right times, or holding them for a certain time. So strength rises through doing weights or pull ups, while intellect increases through studying. Just like in the original each stat is increased by doing an activity that corresponds to it. Without it certain craftable items will be out of reach, unless you happen to stumble upon them while rooting through desks or manage to buy one from an inmate. In The Escapists 2 stats like strength, fitness, and intellect are back, with intellect perhaps being the most important. Of course you won’t be able to pull off an escape if you don’t have the right tools and equipment. It’ll take a little skill to take advantage of these opportunities but they give players a lot more to work with when planning an escape. Without giving too much away you may notice things like certain visiting groups going around the prison, or have the warden tell you a little historical fact about a prison that can be used to your advantage. However there are more subtle and creative ways to escape. The standard way to escape is to try and break out through the perimeter, like digging a tunnel or breaking through a wall. Outside the standard prison routine though you’ll be participating in favours for other prisoners to earn money, as well as casing the joint to work out how you’ll escape. Each prison has its own routine which you’ll follow to avoid suspicion, things like going to meals, hitting the exercise yard, and attending jobs, which may get a little repetitive – but then I hear prison is generally monotonous. The regular prisons will feel similar to those who played the first The Escapists. However the more streamlined nature of Cougar Creek Railroad made the experience feel easy, with my escape time clocking in at under five minutes. ![]() Of course you’ll need to scavenge for supplies and craft together basic items to aid your escape. Guard patrols can be harder to avoid due to the confined space so you’ll be having to keep an eye on their patrols, and running through as quick as possible. The transport prison plays quite differently to a standard one because of that time constraint, requiring you to think on your feet quickly. You’re on a train with a number of different carriages, but many are not places your prisoner will be going. The final one in the list is a new type of prison, in that it is a transport location with a time limit to escape from it. At the beginning you can choose between Centre Perks 2.0, Rattlesnake Springs, and Cougar Creek Railroad. When firing up a standard game you’ll be encouraged to try out a tutorial prison to get the basics of the game, but to be honest outside of the foundations most of your learning will be done while plotting your escape from the real prisons. In The Escapists 2 there is more of a linear path when it comes to unlocking prisons. And don’t worry if you think they’ll have made things easier, because The Escapists 2 retains the same level of challenge as before. It feels like Moldy Toof has learned lessons from the original and applied them. I say up until now because The Escapists 2 has arrived, and it is better in every way over the original. Up until now it has still not had much serious competition, proving to be one of the highlights of the escape simulator genre. A few years back I reviewed the original The Escapists game, Moldy Toof Studios’ take on the prison escape genre.
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